Difference between revisions of "Section 8"

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==Description==
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On the war-torn planets of tomorrow, mankind's greatest battle is about to begin. With its frontier colonies devastated by a growing insurrection, Earth dispatches the elite 8th Armoured Infantry  (nicknamed Section 8) to repel the coming onslaught.
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Section 8 is a sci-fi first-person shooter delivering the ultimate multiplayer experience. Shattering the worn-out cliches of the genre, players determine their own role in combat through customisation of weapons and armour and by altering the flow of battle - calling in 'deployables' and triggering objective-based missions that affect the entire battlefield.
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*Burn in to battle from 15,000 feet: see the battlefield open up below, hit the air brakes and choose where you land
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*Dynamic Combat Missions alter the flow of battle and remove all predictability. Use your wits to gain victory instead of just doing the same things over and over again
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*Call in 'deployables' such as powerful gun emplacements, tanks and walking war machines to secure your hard-won territory or to gain a strategic advantage as you advance on the enemy
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*Choose your weapons, armour and more: don't be restricted to a class such as 'scout' or 'medic'
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*Incredible graphics, powered by a heavily modified Unreal Engine 3, delivering huge, open battlefields
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*Full single-player campaign telling the story of trooper Alex Corde
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*Unrivalled multiplayer combat allowing for clan, team and individual stat tracking
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==Files==
 
==Files==
 
# [[File:Section_8_V1.0_Plus_6_Trainer_By_KelSat.rar]] - +6 Trainer
 
# [[File:Section_8_V1.0_Plus_6_Trainer_By_KelSat.rar]] - +6 Trainer

Latest revision as of 23:48, 29 September 2009

Description

On the war-torn planets of tomorrow, mankind's greatest battle is about to begin. With its frontier colonies devastated by a growing insurrection, Earth dispatches the elite 8th Armoured Infantry (nicknamed Section 8) to repel the coming onslaught.

Section 8 is a sci-fi first-person shooter delivering the ultimate multiplayer experience. Shattering the worn-out cliches of the genre, players determine their own role in combat through customisation of weapons and armour and by altering the flow of battle - calling in 'deployables' and triggering objective-based missions that affect the entire battlefield.

  • Burn in to battle from 15,000 feet: see the battlefield open up below, hit the air brakes and choose where you land
  • Dynamic Combat Missions alter the flow of battle and remove all predictability. Use your wits to gain victory instead of just doing the same things over and over again
  • Call in 'deployables' such as powerful gun emplacements, tanks and walking war machines to secure your hard-won territory or to gain a strategic advantage as you advance on the enemy
  • Choose your weapons, armour and more: don't be restricted to a class such as 'scout' or 'medic'
  • Incredible graphics, powered by a heavily modified Unreal Engine 3, delivering huge, open battlefields
  • Full single-player campaign telling the story of trooper Alex Corde
  • Unrivalled multiplayer combat allowing for clan, team and individual stat tracking

Files

  1. File:Section 8 V1.0 Plus 6 Trainer By KelSat.rar - +6 Trainer
  2. File:Section 8 v1.0 +7 Trainer.rar - +7 Trainer