Driver
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Cheats
Type the following codes as Name in the HighScore: NJW280172 Fast cars WAC271074 No Police RUS3L Invulnerability TMR300866 Credits ANJW16696 Start as wanted person --- Go to the directory Data, open the file mladder with a text editor and erase interview and quitonfail. Now you don't have to succeed the driving lessons before the real game. --- How to activate all cheats in the main menu: Open the file mladder.dml in the \data\ directory with an editor (Backup it 1st - you need the original file later) and erase the complete text and put in only the three lines SETCITY [NY] RENDER 70 END Save and start a new career, you will only see the end sequence. Now copy the old mladder.dml back in its place and start again. Now you will see that our little trick has activated all cheats that are now available right at the beginning. --- Press [F12] to shoot a screen shot.
No Damage: 8009AC5C 0000 Felony meter always at 0: 80097144 0000 Infinite game timer: 800C6BD2 0002 No Damage in Car Park: 801E35B8 0000 Time Freeze (Garage): 801E4278 0001
Infinite Damage: 8009b220 0000 Low Felony Meter: 80097708 0000
Hidden city: Complete the game to get access to the hidden city. Driving outside the cities: I found that while playing driver you can drive outside the city by first selecting the unvulnerable code then finding a short wall on the outskirts of the city and slamming into it until your car flips up into the air and lands on the other side. after this happens you can drive around the edge of town and the police will continue to chase you but will not be able to touch you. to get back in just find a low wall and slam into it until you land back inside. i was able to drive over the water out to alkatraz island in san fransico, you end up driving right through it. Submission: Chuck >Tnytwst18@aol.com Flip Sreen: Press R2, R2, R1, L2, L1, R2, L2, L1, R2, R2, L2, R2, L1 in the Main Menu. A sound will show the confirmation. No Police Cars: Press L1, L2, R1, R1, R1, R1, L2, L2, R1, R1, L1, L1, R2 in the Main Menu. A sound will show the confirmation. Steer with the Back Wheels: Press R1, R1, R1, R2, L2, R1, R2, L2, L1, R2, R1, L2, L1 in the Main Menu. A sound will show the confirmation. Unvulnerable: Press L2,L2, R2,R2, L2, R2, L2, L1, R2, R1, L2, L1,L1 in the Main Menu. A sound will show the confirmation. Miniature Cars: Press R1, R2, R1, R2, L1, L2, R1, R2, L1, R1, L2, L2, L2 in the Main Menu. A sound will show the confirmation. Game Credits: Press L1, L2, R1, R2, L1, R1, R2, L2, R1, R2, L1, L2, R1 in the Main Menu. A sound will show the confirmation. Extra Suspension: Press R2, L2, R1, R2, L2, L1, R2, R2, L2, L2, L1, R2, R1 in the Main Menu. A sound will show the confirmation.
Hints
You can edit your own Mission in Driver Demo (v5.6u): Open the file Mission661.dms (in SubDirectory Scripts/Missions) with something like notepad. Some basic commandos: StopPlayer Should be at start of script LoadMap "Map.lev" Does not! Load a Map. Joke! Loads a map Snowing Snow-effects (looks bad in my demo) Raining Let it rain! Night Night Driving Darknight Darker than Night Driving Foggy Fog Lightning The Sun will shine, the birds will... OK, It is what it sounds like Cops_off/Cops_on toggles cops on/off SetMaximumCops x Set maximum count of following cops Cops_Respawn x Set Cop Respawn rate to x seconds SpawnCops c,x,y,z Spawns CopCar at given coords (c is for count. coords must be entered for each car) AddCivCar a,x,y,z Spawns Civilian, lika above EnablePlayerDamage Player Car takes damage DisablePlayerDamage Player Car is undestroyable MaxPlayerDamage x Set how much damage your car can take (0 to 4096*6) CountDown x Starts Demo-Time (disable with //) PlayerCarType x Set Player Car (range is 0 to 17) ReleasePlayer Here the Mission actually starts To continue driving after loosing the tail, you have to change the following lines: Set Objective 1 NeedToLoseTail 0 The File is proceeded from line to line, so think about the right placement for your modification! If the game aborts while loading, something you changed has gone wrong. Search for wrong parameters (i.e. PlayerCarType higher than 17 or too less or too much coords for SpawnCops) A simple rule you should follow: Don't change to much at one time . . . Alex Bartmus, AlexBartmus@gmx.net
CHECKPOINT MISSIONEND SET TRIGGEREVENT KILLTIMER ADDTOTIMER SUBFROMTIMER RANDOMCHASE OVERHEADMAP MAP CRATES PLAYERCARTYPE PLAYERCARDAMAGE SNOWING SETLEADCARMODEL SETLEADCARPALETTE MCS_SETSTARTCOORD MCS_SETDOORAXIS MCS_SETNUMBADGUYS MCS_SETRUN MCS_SETWALK MCS_ACTIVATE MCS_WAITFORSCENE MCS_SETSTARTHEIGHT QUICKRENDER NOTSOQUICKRENDER MCS_DROPOFF ADDCIVCARATREPLAY MCS_REPLAYCAROFFSET MCS_USEREPLAYCARPOSITION USELASTPLAYERPOSITION FOGGY xABLETARGETPULSE xABLETARGETARROW xABLETARGETTRACER xABLEDETECTION TARGETARROW LOADTRAIL DARKNIGHT KILLEVENT CHOPPER CHOPPER_FORCE CHOPPER_START xABLETAILMESSAGE ADDDASHMESSAGE SHOWDASHMESSAGE CLEARDASHDATA LABEL GOTO IFEQUAL IFNOTEQUAL IFLESSTHAN IFGREATERTHAN IFLESSOREQUAL IFGREATOREUQAL GOSUB RETURN LOG UPDATEBESTLAP LOADSOUNDBANK PLAYBANKEDSOUND WAITUNTIL CREATEGANGCAR MCS_SETENDCOORD MCS_SETDOORCOORD INFORMPLAYERBYID ADDDASHMESSAGEBYID FAILEDMESSAGEID WINDOWMESSAGEID LOSETAILMESSAGEID SMASHEDMESSAGEID OUTOFRANGEMESSAGEID CARGOTAWAYMESSAGEID OPPONENTBARID DAMAGEBARID FELONYBARID EVENTSCRIPT // Variablen COP_AGGRESSION NUM_CHECKPOINTS OBJECTIVE CHECKPOINT_INDEX FAILEDMESSAGE MAX_COPS WINDOWMESSAGE USEBADGUYMODEL USECOPMODEL MAXPLAYERDAMAGE MISSIONID DAMAGESCALE NEEDTOLOSETAIL DEBUGINFO COP_RESPAWN MAXSCARERESULT CHASEFILENAME DODGYCAR MUSTBEHIDDEN LOSETAILMESSAGE SMASHEDMESSAGE OUTOFRANGEMESSAGE CARGOTAWAYMESSAGE SMASHEDSOUND OUTOFRANGESOUND GOTAWAYSOUND WINDOWSOUND LOSETAILSOUND TARGETDAMAGE CHASEHQMODE CHASEMODEHITS OUTERRADIUS WINDOWRADIUS MAXSPEED MAXSPEEDENABLE COPS_SPEEDSCALE COPS_POWERSCALE CANBEFAILED TRAILMODEL COPS_AUTOPOWERSCALE COPS_AUTOSPEEDSCALE MAXSPEEDMESSAGE PAYBACK PAYBACKRADIUS OPPONENTBAR USERVAR1 USERVARn USERVAR5 LAPCOUNT NUMLAPS CARNAGESCORE BITCHINGMODE DAMAGEBAR FELONYBAR
All available vars COP_AGGRESSION NUM_CHECKPOINTS OBJECTIVE CHECKPOINT_INDEX FAILEDMESSAGE MAX_COPS WINDOWMESSAGE USEBADGUYMODEL USECOPMODEL MAXPLAYERDAMAGE MISSIONID DAMAGESCALE NEEDTOLOSETAIL DEBUGINFO COP_RESPAWN MAXSCARERESULT CHASEFILENAME DODGYCAR MUSTBEHIDDEN LOSETAILMESSAGE SMASHEDMESSAGE OUTOFRANGEMESSAGE CARGOTAWAYMESSAGE SMASHEDSOUND OUTOFRANGESOUND GOTAWAYSOUND WINDOWSOUND LOSETAILSOUND TARGETDAMAGE CHASEHQMODE CHASEMODEHITS OUTERRADIUS WINDOWRADIUS MAXSPEED MAXSPEEDENABLE COPS_SPEEDSCALE COPS_POWERSCALE CANBEFAILED TRAILMODEL COPS_AUTOPOWERSCALE COPS_AUTOSPEEDSCALE MAXSPEEDMESSAGE PAYBACK PAYBACKRADIUS OPPONENTBAR USERVAR1 USERVARn USERVAR5 LAPCOUNT NUMLAPS CARNAGESCORE BITCHINGMODE DAMAGEBAR FELONYBAR
Files
- File:Driver faq.txt
- File:Driver faq 1.txt
- File:Driver-other.rar
- File:Driver2-other.rar - Alle cheats active and all tracks accessable
- File:Driver3-savegame.rar