Ultima 9 - Ascension

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Cheats


 Source: Avault.com

 WARNING!
 from Ascension Designers:

 Using the cheats listed on this page can cause certain parts of the game
 to "break". For example, using the fly cheat can cause the player to
 possibly fly over crucial trigger areas and flag-setting areas, causing
 triggers to be broken and some parts of the story to not progress. The
 invulnerability cheat wll also have a similiar effect on the game. You
 may find yourself loading a savegame from much earlier because a crucial
 trigger or flag was not set off at the appropriate place in the game.

 Cheat Methods:

 In the Ultima 9 directory there is a file called default.kmp. When opened
 in a standard wordpad or other text editor you will find the following
 text line:

 [Cheat Commands]

 Simply add the following lines underneath it:

 alt+shift+i = toggle_avatar_invulnerable
 alt+shift+l = toggle_avatar_fly

 During game play the corresponding keys (alt+shift+i & alt+shift+l) will
 activate the cheat functions.

 You may also bind the following codes just as you did the ones above:

 pass_one_hour
 unpass_one_hour
 sunrise_sunset
 pass_one_minute
 unpass_one_minute
 toggle_sun
 toggle_wind
 toggle_storms
 toggle_avatar_fast

 Version 1.07+

 You can also add the following to the default.kmp file when you update to
 version 1.07 or higher:

 recharge_mana
 fill_spellbook
 spells_0-2
 spells_3-5
 spells_6-8

 Monsters Ignore You

 Just open up the backpack (pressing B). Monsters seem to ignore you when
 you have the backpack open. You can hack and slash at them as you wish
 then. In order not to let the backpack obstruct your view, you could drag
 it to the edge of the screen.

 Hints:

 Behind the Avatar's house, by the training dummy, is a fence with no gate.
 Normally, you can't get out. However, if you climb the dummy, you can
 jump over, or, using the fly cheat, you can simply clip straight through.
 Behind the gate, hidden by a bush near the large tree, is a lever. Pulling
 the lever reveals a variety of teleporters that will outfit you with armor
 or take you to various places in Brittania. Warning: There's no way to get
 back once you leave.

 First, go to the Gypsy at the Avatar's house on earth, and choose your
 virtue/class. Afterwards, pull the secret lever behind the Avatar's house,
 and equip yourself with armor. Teleport into Brittania, and make your way
 to the tower where you enter the world. The tower is actually a dungeon,
 and loaded in several segments, so open the door and walk in, and once
 it's loaded, activate the flymode cheat and fly up into the room you
 first appear in. Remove your armor, magic items, and anything else you
 want to keep, and drop them in that room. Exit the tower the same way
 you entered, and fly up to the top. On top of the tower is a teleporter.
 Enter it, and you will be taken back to the tower with your stats adjusted
 for class as if you had gone through the gypsy's moongate, the proper
 items in the chest, AND everything you dropped in the room initially.

Files

  1. File:Ultima 9-Ascension solution.txt
  2. File:Ultima 9-Ascension hints.txt
  3. File:Ultima 9-Ascension faq.txt
  4. File:Ultima9-other.rar
  5. File:Ultima9-other 1.rar - Keyboard layout
  6. File:U9-trainer.rar