The Void

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Description

There is Color only for one. Be the one, get your lost soul back

When one gives up living and using his soul, he can't only lose the soul but can also devote it to death. Before souls completely die they stick in The Void - an odd space between life and death. There is an outside chance to survive in The Void and even to come back from it.

This chance is The Color - the only food of a dying soul wandering through the mournful realms of The Void, governed by monstrous Brothers and malicious Sisters, who are desperately struggling for the last drops of it. The Color is not only the sense of life of these mysterious creatures but also gives power and vital force to the whole Void.

The Color gives you power to do almost everything, even to get out of death's clutches if you gain enough Color, but there is a great lack of it in the arid deserts of The Void.

  • The Color is the only resource in the game: it acts as the health, inventory, skills and perks system, armory
  • All in-game actions are realized through drawing
  • You literally need to draw your way with your own blood
  • Each Color can cause both harm and good. A player gets various advantages from getting any of The Colors, but when he draws with it he feeds the enemy forces of the world
  • Fight with golems, bloodthirsty predators and other spawns of The Void

Cheats

To activate the ingame console, you need to open the game\data folder and edit config.xml. Find the line containing: <FullScreen/>. Below it type: <Console/>. Save, then launch the game.

The console should be available with a press of ~.


  • /turgor; Reach the state of turgor: get all organs, get full lympha. You won't be able to aquire more organs upon using this cheat. Sisters will play dialogues assigned to meeting player in this state.
  • /stronger; Gives you the basic battle glyphs and some lympha. Useful for fighting hunters. It is highly recommended to use this instead of /turgor unless you want to jump into the end of game state.
  • /giveall; opens all body zones (all gestures will be availiable) and gives 200 drops of lypha of every type (free, active) and every color.
  • /add_fl <type> <amount>; Add free (memory) lympha of type [0..6] with ammount [0..500..+]
  • /add_al <type> <amount>; Add active (palette) lympha of type [0..6] with ammount [0..500..+]
  • /open_zone <number>; Get an organ [0..20];
  • /go #; Go to chamber #, where # = [1..35]. Some chambers are not defined. May cause conflicts with game's logic if the player is supposed to enter the chambers manually (e.g. in the beginning of the game you ought to visit three chambers through the world's map)
  • /openall; Unlock all chambers. Can't be undone.
  • /gopt <name>; Go to the pointer inside a Chamber.
  • /save <name>; Save your game to <name> file. Works only on the map (game save system doesn't support saves inside the chambers)
  • /load <name>; Load a game from <name>.
  • /talk_girl <name>; Talk to the girl <name>.
  • /kill_girl <name>; Kill the girl <name>.
  • /surface_exit [0..2]; Launch one of the exits to the surface sequences.
  • /final <final>; See one of the endings: self, both, <sister_name> = ava, aya, echo, eli, ima, ire, ole, una, uta, yani
  • /talk_hunter <name>; Talk to the Brother <name>.
  • /talk_hunter <name> <script>; Talk to the Brother <name> and play dialogue <script>. Most useful is /talk_hunter XXXX meeting, other may be specific for some particular hunter (or not).
  • /add_hunter <name or number> adds the Brother specified. There are 10 Brothers, number is therefore from 1 to 10.
  • setvar show_physics <1 or 0> or
  • /die ; Use to kill a Brother while fighting him; then make a single stroke to finish him.
  • show_physics <1 or 0> Enables or disables physical envelopes visualisation. May drastically decrease performance (= very slooow). Used mainly to undestand what's wrong if player is stuck or walks through something. Also may come in handy if the veins in the mines are not displayed (they always have collision envelopes, even when invisible).