Team 47 Goman
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Cheats
Cheats:
During gameplay, secret codes may be entered with the keyboard. All
of the secret codes are activated by having the user hold down the
[~] or [F6] keys and then type one of the following codes.
The [~] or [F6] key acts as a "shift" key for entering codes, and
it must be kept held down while you slowly type in the code. The
code will be entered into gameplay once you release the [~] or [F6]
key.
~POWER Turns off Monster AI
~OWQUITIT Stops spores from targeting robot
~YOUPYRO User can play as monster for current level
~YOUTWIT Play as robot (used after ~YOUPYRO)
~WIPEOUT Kills current monster
~TRIPWIRE Kills current robot
~POWERUP Gives monster full energy
~POWERTIE Gives robot full energy
~TYPEWRITER Prints framerate to screen
Windows95 Run Command Line Parameters:
To use these options, you need to install GoMan then use the Win95
"run" command and enter in these numbers with a space after the EXE.
Click on the Windows95 "Start" button, then click on "Run", then
"Browse" to the directory that you installed GoMan in, choose the
GOMAN.EXE & choose "Open". Type a space after the GOMAN.EXE portion
and then type in your desired combination of the 6 numbers.
Example: GOMAN.EXE 124411 (this would choose level 1, 640 mode, full
screen, detail on high, andfancy type transparency)
The following are explanations for each of the 6 numbers:
1st: chooses the level (Number can be 0-6 for regular version, must
be 1 for shareware version.)
2nd: chooses the video mode.
1� 320 x 240 x 8 bit mode
2� 640 x 480 x 16 bit mode
7� 512 x 384 x 16 bit mode
3rd: chooses window size
1� small
2� medium
3� letter box
4� full screen
4th: chooses detail level
1� lowest ; smallest land, color key only
2� low ; small land, color key only
3� medium ; regular land, color key only
4� high ; larger land, alpha transparency, perspective
correction
5� highest ; largest land, alpha transparency, perspective
correction, lighting, bi-linear filtering
4 & 5 are primarily for D3D cards.
5th: not in use; This not in use, but it must must set to 1 if you
want to use the 6th variable.
6th: chooses transparency & translucency type
0 � color key only
1 � Fancy type
2 � semi-fancy type*
3 � translucent type
4 � normal type
5 � alternative type transparency**
*(This one will improve quality on ATI Rage II, 3D Labs Permedia/2&
Cirrus 5465 Laguna chips)
**( This one will allow for GoMan transparency to work on the Cirrus
Laguna "64" chip)